[Plugin] xAutoDungeon

Forgotten World? Water Temple? Bahgdad Dungeon? Yes.

Script Command :

AttackArea,Radius?
Count mobs around till they are over to continue the script

  • Just use xAttackArea if you are not in Baghdad dungeon

Usage :

...
move,...
AttackArea
move,...
move,...
move,...
AttackArea
move,...
move,...
AttackArea
move,...
...

As you can see at example, it’s attacking one area, then move a few steps to a next area and contiues attacking.

Script Command :

GoDimensional,ItemName?
Use, select and enter to the forgotten world

  • Use it in a hidden place with nobody around as preference
  • Re-entering support if the plugin opened it before (2 hours cooldown)
  • Tested on vSRO only

Usage :

...
GoDimensional
move,...
move,...
xAttackArea
move,...
...

Easy right?

Download : [Save as Link] :male_detective:
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13 Likes

Short delay time, maybe solve your problem.

Plugin: All mobs killed. Getting back to the script.

That’s how it works. Stop bot > reset training area & continue script!

Just an FYI, I would consider a GitHub repo or even a gist to make things easier.

1 Like

I’il continue with my tests tomorrow. It’s available now!

I was thinking more about a standart repo ago a while, wrapping my plugin collab… Even adding a reference to repl.it where I test some plugins (or part of it) … :male_detective:

But needs to be cleaner, everything, needs time… Soon.jpg :sweat_smile:

I’m testing it right now.

‘’: tuple indices must be integers, not str’’ What is this error?

sorry for my mistake, until now no problems.

It’s fixed now! v0.0.4 actually. Try to download again.

Still not know what’s happening at multiples chars, It should work the same at any player… :face_with_monocle:

ok v4 I’m testing it right now.

its work only dungeons i mean temple 120 baghdad dungeon and how it works we must change script or?

Hmmm…But what you see at phBot? started or stopped? also the training area it’s 0,0 or it’s not changing? that could be an issue at phbot api. I could fix that …

Settings? Nobody kills ghost curse, and it’s not worth … At the moment it’s not neccesary a GUI. Just use return scroll at the end of script it’s the best option, isn’t it? …

  • log:
    [23:45:42] Plugin: Not mobs at this area.
    [23:45:42] Bot started

But the character is just waiting. I will observe to give more information.

-No noo. I mean, Also use this plugin in the Holy Water temple. Continue on our way by cutting off Uniqs by ignoring all other monsters. (Only Syphnix, Nephthys, Horus and Osiris)

What can you see at training area? it’s changing? Also can you see “Bot stopped” right before “Plugin: Not mobs at this area.” ?

Hmm… You want a mob list to avoid in the counter. That’s usefull. Then I’ll add it, soon… :sweat_smile:

I can give you a list of mobs inside holy water temple.

Lightning Khepri
Heron
Keisas
Mhont
Bastet
Bast
Telbasta
Sand Hyena
Chief Hyena
Mummy of Wrath (Maybe we shouldn’t ignore “fn” )
Mummy of Arrogance (Maybe we shouldn’t ignore “fn” )
Statue of Eternal Life (Maybe we shouldn’t ignore “fn” )

“fn”(footnote) : When the monsters are spawn too much, the characters are dying.

Try to use the lastest version from Github :male_detective:

4 Likes

stupid question. but once the plugin is in the correct folder do i need to edit the script to fit my needs for fgw or to even make a leveling script.

you will record a script, and place AttackArea command to the necessary lines

AttackArea,15
move,
move,
script must be like this or coordinates which we are FGW-Baghdad dungeon-Jupiter temple like this

must type “move” not “walk” correct. 15 would be how long it spends searching for mobs?