Is there a guide to develop a plugin using "local" server effectively?

I used to develop plugins using “TRSRO” and it was “kinda” good. Not best tho. Right now, it is impossible to develop a plugin in TRSRO since “whitelist”. Is there a way to develop a plugin effectively? Maybe launching Silkroad on local server?
Another question is that when I was developing a plugin, I remember there were some “codes” that is specific to the server itself. So I was thinking the only way to make sure if the plugin is working correctly was actually playing in that server. Is there a way to achieve this as well?

Testing on a local server is the best option.

any tutorial for creating local server ?

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That is actually what I want to do. However, I couldn’t find any good tutorial for that. If there is one, I would really like to test this thing.