THEN:
Equip item(…) << should open window to items in bag weared or not for the player to choose from…
& same that prime/main weapons bot wont sell/drop/store…etc…
it should trigger same safety for condition items
& shield(if set as shield) should be weared
when conditioned to wear item that can equip shield with it
such as 1h warlock cleric…
sword/blade too but no benefit from doing them too
& my EU buffer STR buffer didnt reach his mastery to 90 yet
there for he can only single heal a player with “mana cycle”
THERE for he can cover the chinese’s mana
since the chinese cant benefit personally from it…
Only pt members…
if its not effecting the bot performance
while its not being used
in general…
& some dont want to see its existence
& u think it will be too much work to add…
then
add it as condition…
condition section isn’t used by beginners…
or by the majority…
but its fun for experts
& this is a fun feature for who got bored brain off from the “USUAL”
some of those with 3468346734 characters
have some laying around here & there
maybe reading about such an idea
would trigger them to use this feature
therefore
instead of a pt with:
5x attackers
& 3x buffers (warrior cleric bard)
they could switch to:
7x attackers
& 1x buffer with 3 masteries
(cleric 80 for healing orbit)
(bard 90 for mana orbit)
(warrior 101 lure & set wearing between LA&HA)
plus
in palmyra(Only … to my knowledge…)
there are lvl 135 players booting at 120 mobs
since 120 mobs give 2x repeatable Quests
each give around 28m can be delivered around 10~20min on how fast u r…
so having gap wont effect…
plus its not a feature for a main character …
something like this is used in a sub/buffer char
so even if is at 140 with gap 30+ … it wont effect the charisma of the owner…
UPDATE:
i had & still see some attackers who use orbit buffs while attacking
or warrior who lure & use orbit buff as will…
&
im sure if an opportunity comes…
the use of it will begin…
mixed feelings
i already see some who start lvling new char
i ask him why
he says "these Fckerz keep leaving & i need more buffers or pt will die or area is low…