like this situation
a player who have party buff on him returned to base to deliver a Quest … 2 of who he was buffing … died … & the rest followed up & died & the whole party fail cuz the warrior kept luring even though low party members at spot (but still in party visiting town or something)
Ya but they want it to be a general party member count, not specific to certain chars. So if 2 chars are away from PT stop lure regardless of which 2 chars are away.
@Pryde You could do something like this but it wouldnt work perfectly, for example if there was another party close to yours as this is players nearby not just party players.