Pet defend's pt

hello @Ryan
a suggestion
also … was wandering
if it can be done…

set the fellow to defend the party members
instead of the player

or
@JellyBitz


this function
to “defend” the party member added in the list near it?
or it defend all party members?
& since there is such an option
can it be done … as defending that or all party members … by fellow?
without sending the player?
& an option to not KS the fellow/pet…?

or
@Ryan
an option near here


to not KS the fellow?
when on pt defend mod … & keep on with his surrounding hunting…

as in

  • either protect fellow (on any situation)
    or
  • defend party (& do not KS/help/protect fellow)
    (for plvl situations the type u send the high lvl to big range with no KS to pt members)
    (also since its a defend party … it should focus on monsters hitting other party members … till that monster focus it &or die … & switch to another monster … & so on…)

benefits:
*fun mechanic
(even though looks complicated)
*makes the party looks like 9/8
(since that high lvl pet do damage equal or more than one of the low party members)

Would be nice a small lure function just with pet would also be nice but there is 1 big problem… As soon a char will attack a new mob the pet will also switch mobs… And that’s sro based but it would be nice yes

disabling the “attack with pet” might help … both in bot & isro…
makes it controlled by bot’s settings…

also … in palmyra at least
when manually hitting a monster & pet attacks with u
if i switch to another monster … pet stays at his first target till it dies…