Obstacle detection


Is there any on-going work on obstacle detection so the bot won’t get stuck all the time?

There are options for it in the testing release, or you can draw a polygon on the map.

Oh awesome, thanks for the info :smiley: didn’t notice it at first because it was on the right side of the menu. Will test it out :smile:

Depending on the area it will use a lot of CPU resources. It’s better to just draw a polygon if you can.

I have a powerfull CPU in my laptop and my pc as i develop aswell, so it’s not an issue for me but thanks for the tip :wink: