Lure Function

@Ryan: Why can not Phbot get the monster’s location before luring? The random walk and Script option don’t work efficiently, because sometimes the character goes forward in a no-monster direction and goes back to the center without monsters. It really wastes time. The characters can get the monster’s locations before going around to collect them by casting skills until they acquire a specific number of monsters and then return to the center. It is more efficient than using random walk and walking Script.
I want to contribute my thinking to make Phbot better. If you can not do that, it is ok!
Thank you!

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