I was thinking how do bots with clientless mode work, how do they send commands like run, attack, use skills, etc, without having to be running the game, and consequently be able to open a lot of clients without lagging the PC. I want to develop my own bot, but i want to be able to open at least 4 or 5 clients without lagging my PC, and clientless mode can help me with that(i hope), but o have no idea how to implement a clientless mode on my bot.
I googled about clientless and many questions like mine had answers saying something that i need to analyse the network traffic of the game, and then “make my own client” (i didn’t understood that part). But i am not sure if i have to make It this way, or If there are other methods.
Any suggestions? Sorry for the long text…