I would appreciate it if you do, good work
Could you add âuse reverse scrollâ as a âthenâ?
Yes, what option do you need? Player / location / last dead location?
Ideally both location and last dead location.
Added them all. Death, location, player, and last return.
@Ryan can you show my how to create a condition to do trade.
When the trade finisht change scrip to go back to other city doing trade again.
Thatâs not really what conditions are for. You can do that with a script by walking back to the previous town with new goods. I believe I explained this to you or someone else in another thread.
What about for âIf Player in UnionPartyâ and âif Player Not in UnionPartyâ?
So the Warrior can stop lure if the second got dc
Edit:
And âif conditionâ is true, then change âProfileâ as argument.
I know i can make it with Python but i think its interesting for the others
Added.
Wow so fast. I think in the next Release?
Thanks
Yes, it usually doesnât take much time to add more conditions.
Maybe you could something like âcurrent timeâ too. So it would be possible to trigger something at a exact time a day
Added. Youâll specify it like this in a 24 hour format: âhh:mmâ aka â19:00â.
this conditions also work when stop botting? or bot always must be start?
They work if the bot is stopped as well. If you want a specific condition to only be used when botting you should add a âbottingâ check to the if statement.
nvm, just realized this would not solve my problem.
if (Botting && Botting time (minutes) >= 3 && Not attacked (minutes) >= 3) { Stop bot; Start bot; }
if (Botting && Botting time (minutes) >= 5 && Not attacked (minutes) >= 5) { Python ( restartBot ); }
[20:44:45] Bot started
why these are not working ? does buffs counting as attack ?
EDIT:
does buffs counting as attack ? or if a monster attacking me that i have ignored ?
Because you canât simultaneously stop the bot and start the bot again. Buffs do not count as an attack.
so this will work ?
def restartBot():
stop_bot()
Timer(1.0, start_bot).start()