Conditions for Ping MS

Hi Ryan, Is there a conditions in char warrior that if pings get 1000ms for example the char will stop lure and if ping goes 500ms below the char will start lure again? Just asking. TY

Not a good idea. Ping is calculated based on movement packets.

Ok I understand. Thanks Ryan.

How about the walk ms of char when luring mobs i dont see any option that can change the walking speed when return to center? does it support in lure tab?

You can set a delay between walking if you’re using the random movement one or you can use a custom script and add delays there.

Did you mean this ryan? Im using random movement cause i dont need the script anymore i got better spot.

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Where to find this settings?

On the lure tab.

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